Patch 1.1 for The Thing: Remastered is now available on consoles!
GENERAL
- Fixed the Conspiracy Theorist achievement. Old saved games are retroactively fixed!
- Fixed a softlock where Stolls would stop running to the black tech lab door.
- Fixed a crash after detonating the C4 on the airstrip level.
- Fixed a rare intermittent crash when fighting Thing beasts.
- Added a “Most Recent” button to the load game menu, so it’s easier to load your latest save.
- Autosaves now contain the name of the level they were saved on, instead of just “Autosave”.
- Fixed a bug where characters would sometimes become unable to step up onto higher surfaces after falling off of the curbs in the roadway tunnel.
- Fixed a crash when quitting the game.
- Fixed a bug where bindings would be missing from the input options on first launch.
- Fixed a crash in Strata Medibay when Fisk dies before telling you the code.
- Fixed Blake’s hand clipping with his sleeve in the first cutscene with Faraday.
- Fixed a bug where the second camera angle would fail to activate during the weather station cutscene, allowing you to interrupt it and recruit yourself.
- Improved performance when querying dynamic game options.
- Moved the game version information to the options menu, off of the interstitial screen.
- Decreased the visibility of the game version information so it is less intrusive.
- Reimplemented the pan upwards when the game over screen is visible.
- Updated Colin’s Fate achievement description.
GAMEPLAY
- Fixed an oversight where weapon firing rates were not properly respected when mashing the fire button. Excluding the pistol.
- Ammo and health dispensers now dispense fewer clips and medipacks depending on the difficulty. This can be changed at any time during gameplay.
- Marked some grenades as “volatile” so that they explode when damaged, like the original game, to fix a quirk where grenades placed for cinematic purposes would not explode.
- Changed the direction Blake faces after ending the cutscene in the weather station level.
LEVELS
- Fixed an oversight where an explosive barrel would explode when passing through the tripwire of an already exploded tripmine charge in the penultimate level.
- Hid the out of bounds “Back Door Key” item that looked like a document in the submersible level.
- Fixed innacurate collision in the first level, where characters would appear to sink into the snow.
- Fixed collision in the watchtower on the third level where you could get stuck in the handrail.
- Renamed Carter in the Strata Medibay level to Hawk, to utilise a set of unused voice lines.
- Added the missing green light to a save terminal in the third level.
- Fixed two computers in the weather station level that did not have an ID set for the Conspiracy Theorist achievement (given automatically to old saves).
- Shimmied a medipack dispenser down in the level following Strata Medibay that was WAY too high up.
- Fixed bad collision on the external stairs in the weather station.
- Flipped a few ammo boxes which were facing the wrong direction.
- Fixed several collision bugs in the Norwegian outpost where you could fall off of the world and walk underneath the building.
- Fixed sounds across several levels that would duplicate forever, causing the game to eventually fall silent.
DISPLAY
- Fixed the depth of field effect sometimes creating bright flickering pixels.
- Fixed the glass on the doors in the submersible being opaque.
- Improved normal maps on many posters and boards.
- Gave Whitley new trousers.
SOUND
- Fixed a bug where speech audio would sometimes not follow the speaker.
PC
- Changed the on-screen watermark in the editor build, so it doesn’t confuse people.
- Added support for autoexec.cfg, allowing users to customise console variables not usually marked as saved to kexEngine.cfg.
- Performance improvements when using the D3D11 renderer.
STEAM DECK
- Fixed the framerate being locked to half the screen refresh rate while using the Vulkan renderer, when launched outside of the Steam client.
ALL CONSOLES
- Fixed a bug where Blake’s head and legs would sometimes disappear after leaving first-person mode.
- Fixed a light flickering very, very fast in the Norwegian base.
NINTENDO SWITCH
- Optimized performance.